I. GETTING STARTED
Running the DEMO :
- Plug in, and install your motion sensor!
(Kinect, Kincect v2.0, PrimeSense Carmin 1.08 are supported)
- Place your motion sensor around 150 cm – 200 cm from the floor.
Make sure the floor is clear. (Around 3×3 m free space is required.)
- Start the DEMO by clicking on one of the .bat files (start-Kinect_v1.bat – Kinect v1.0 (Kinect, Primesense, Asus XTION) or start-Kinect_v2.bat – Kinect v2.0)
- Press “F” – for fullscreen mode!
- Make sure your legs and your head are visible both on the video image, and on the red silhouette!
- Stand around 2-2.5 m distance from the sensor.
- Do a little movement, walk a few steps back and forth,so Kinect can recognize you. A red silhouette will appear on the left bottom of the screen.
- Raise your hands as you can see on the pictogram!
- After the side menu appears,you can start selecting items from the right menu.
- You can filter by categories on the left, select women’s, men’s wear, and remove outfit on the top.
- Adjust the size of your outfit if necessary using “+” and “-“ keys
- Press the photo button on the top to make a photograph of yourself
If you like your photo select “Facebook” to publish your photo on Facebook.
Photos, and some meta data like plugin version , sensor type , fps ) are published on the following test page:
(Published photos will be used only to improve the quality of the plugin.)
II. HOW CAN I PACKAGE / COMPILE MY PROJECT?
Unfortunately currently there is no way to package a project that includes a plugin without source code. Also it’s not possible to package a blueprint project with plugins. Fortunately this plugin comes with full C++ source code, so it is possible to package your project on every platform.
- Install Visual Studio 2015/17 – community editions are also working
- Launch unreal engine editor
- Create a new C++ code project without starter content
- Copy all files from SampleProject directory to your new project directory
- In UE4 editor File -> Refresh visual studio project (optional)
- Exit from unreal engine editor
- Launch your new project from epic launcher
- Click on rebuild missing DLLs when prompted
- Click on File -> Package project -> Windows -> Windows 64bit