DESCRIPTION:
Loads an image file from the disk, and creates an Unreal Engine texture 2D from it.
INPUTS:
- Target [PhotoComponent]: Virtual Mirror photo component object.
- Full File Path [FString]: Absolute path to the image file.
OUTPUTS:
- IsValid [Boolean]: True if image files is loaded successfully.
- Width [Integer]: Width of the texture
- Height [Integer]: Height of the texture
- Return Value [UTexture2D]: Image file in Unreal Engine texture 2D format.