DESCRIPTION:
Sets the hand occlusion multiplier value.
INPUTS:
- Target [MotionSensorComponent]: The Unreal Engine/Motion Sensor interface object.
- Hand occlusion multiplier [Float]: Size of the circular area for depth comparison (Default values : 0.7 – long sleeved, 1.5 – short sleeved)
OUTPUTS:
- Return value [Float]: Distance of the motion sensor relative to the floor plane in Unreal units (centimetres)